Matching disassembly of the SNES prototype Dream: Land of Giants (codename Project Dream, Rare, c. 1995). repo
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Code percentages count bytes inside routines that carry a human-chosen name; data percentages count bytes whose editable form re-encodes to the exact ROM bytes. Hover a row for its byte counts and, on data rows, the weaker extracted level underneath; PROGRESS.md defines all three.